It's the 2nd #GameDevHelpDeskWednesday

🤔 Have a burning question about #GameDev, #GameDesign, #Programming, etc? Ask in this thread (publically, don't dm me 😅)

🧐 Game development veteran or otherwise experienced? Go into this thread and answer some questions?

Wanna generally help out? BOOST 🙌✨

I can help out with your #GodotEngine & general development & design questions 😊

@bram I have one game #ai related.

I did some math and I believe that FSMs are as powerful as behaviour trees (gen1), based on the fact that I can model building blocks of BTs (like selection and sequence nodes or success/fail/running statuses) by specific FSM patterns.

However I don't understand gen2 BTs, in particular the parallel nodes so I don't know if that statement holds for these as well.

Can anybody confirm/disprove?