Hello! My name is Tabitha/Tabs and I'm an award-nominated PR account manager at @[email protected]. I've been in the games industry ~5.5 years now, where I've weaponized my power to yap. I've worked on everything from indie, to AAA, to hardware, and I'm #WhatAGameDevLooksLike
Hi! I'm Steve, a Technical Director at a Brisbane Studio #WhatAGameDevLooksLike
just took a shit #whatagamedevlookslike
Not at GDC (because holy shit everything) but this is too #whatagamedevlookslike Hi, I am Naseer. I've been working in the industry since 2003 roughly, nowadays on the publisher side. I am 45 years old, still think this is the best industry in the world. Your game is cool as hell!
#whatagamedevlookslike this is what I look like when I'm at work
Hi! Im Tabitha, Tabby, Tabs, lil Tabastian, or whatever else you can think of. Ive been in love w/ video games since Ocarina of Time on the N64 & have been in gaming PR for 5 years now. I love helping indies get coverage for their titles, & write a mean press release ( ͡° ͜ʖ ͡°) #whatagamedevlookslike
Day 2 of #GDC! Join us in room 3005 West Hall at 3pm for "Bringing the Outside In", a talk about communication between disciplines in gamedev. This is #WhatAGameDevLooksLike. I'm Jay, I'm a writer & consultant specializing in narrative and accessibility, looking for my next role. Nice to meet you! #gamedev

The weekend didn't go according to plan... I wanted to do something for the new game in Unreal Engine, but the bugs came from PlayStation, which I had to spend all my time on. When I was sending a new package, I realized that I hadn't slept for 26 hours

#WhatAGameDevLooksLike #gamedev #gamedevelopment #HashtagGames

Today's the day! Catch Morgan Baker, Tara Voelker and my talk "Building Cognitive Accessibility Into Your Games" at 5 pm in 215, South Hall!
Also, hi! I'm Jay Justice. Accessibility, community and consulting are my jam as well as solo dev tings ✨ #WhatAGameDevLooksLike #GDC #GDC24 #gamedev

Business casual, but make it games industry 💼🎮

#WhatAGameDevLooksLike