I've updated immersiveweb.dev to hopefully be a little more helpful and a lot more maintainable. #WebXR
I've updated immersiveweb.dev to hopefully be a little more helpful and a lot more maintainable. #WebXR

> [CloudXR 6.0] utilizes an OpenXR-based runtime and [.] native support for Apple visionOS and browser-integrated WebXR streaming via CloudXR.js
Nice!
>Furthermore, #NVIDIA has ceased development of the CloudXR Client Plugin for Unity, as it is incompatible with the new version and subsequent releases.
>
>We believe that by embracing open standards like #WebXR and #OpenXR, #CloudXR can more effectively assist developers in integrating #XR streaming into their projects
Great to focus on OpenXR
VR Drones Racing now has its own Mastodon account : @VRDronesRacing
Scene visual editing
https://video.benetou.fr/videos/watch/c4bd08ee-b2c0-4aee-ae08-25de837e9868

Minimalist physics engine coupled with two-hands and one hand tossing
https://video.benetou.fr/videos/watch/5bc6de82-8969-498b-8b2b-90e6a81cfd2b

Professional education example for Federating pedagogical immersive experiences
https://video.benetou.fr/videos/watch/d1ac2e66-9f51-487d-9cff-1f08487fe897

Meta aggiorna l’Immersive Web SDK: l’IA ora crea, testa e corregge esperienze VR nel browser
https://fed.brid.gy/r/https://www.galaxyaddicted.it/2026/05/meta-iwsdk-ia-webxr-vr/
Biggu's Gate road safety experiment
https://video.benetou.fr/videos/watch/7563abf5-7826-4739-9168-eb2563f70ebf

Core pedagogical affordance per school section
https://video.benetou.fr/videos/watch/4075c719-bc9b-4f95-b66d-8085ae2f138d
