Channel Packing Tool #specularworkflow for #SecondLife or #gameassets

While doing homework for the coming #glTF workflow in #SecondLife I struggled with #channelpacking textures for manipulating how light reflects off of materials in a game engine. It’s easy in Photoshop, harder in GIMP.

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https://www.lelanicarver.com/2023/09/channel-packing-tool-specularworkflow-for-secondlife-or-gameassets/

#Blender #ChameleonicPossessions #Create #Gimp #OpenSim #SecondLife #SpecularWorkflow

Channel Packing Tool #specularworkflow for #SecondLife or #gameassets

While doing homework for the coming #glTF workflow in #SecondLife I struggled with #channelpacking textures for manipulating how light reflects off of materials in a game engine. It’s easy in Photo…

Chameleonic Possessions