It is just #mvp for now, even no demo, but it is possible to create something playable from that point.
I'm so amazed, more than a year of coding in spare time, just for fun. I hope that will be more than just #selfdev projectπ€
I have just released 2 great things into my #selfdev #spacegameengine #warpcore project. First it is an instruction on how to install it locally! πππ
Second is a basic resource management! From now you have access to resources model, different for each habitat. Also, producing buildings that level up have influence on each resource. In other words - when eg. mine will level up on queue update, it will affect resources calculation.
It is a great small milestone before first release!
I have pushed my pet project on github! It's a part of a web game engine, now in pre-alfa stage. For now it's backend only, based on #nestjs with #graphql API.
When something new will be pushed to repo I will notify you here β€οΈ