Mind the gap.
Parallel heightmap import into a deduplicated sparse octree (DAG style SVO) going well here. Nothing to see here, carry on, but please mind the gap.
Mind the gap.
Parallel heightmap import into a deduplicated sparse octree (DAG style SVO) going well here. Nothing to see here, carry on, but please mind the gap.
Admit it, #gamedev glitches are awesome.
Show me your best #gamebugs!
Show me what's #interestingbutwrong!
Here are some from my recent coordinates refactor:
Another Interesting But Wrong bloom filter in Avoyd Voxel Editor.