Asinine cleavage to ideologically money-motivated engineering.

"The space agency and SpaceX engaged in a similar back-and-forth during the design process for the Crew Dragon spacecraft a decade ago. SpaceX initially wanted touchscreens only, with limited flight commands available to astronauts. NASA pushed back and wanted what were essentially joysticks for astronauts to fly the vehicles like previous spacecraft. A former NASA astronaut then working at SpaceX, Garret Reisman, helped broker a compromise by which astronauts could manually fly the vehicles using controls on touchscreens."

With touch screens. Imagine using that for fine control [especially of a dynamic object with freedom in all degrees and high momentum].

A joystick would cost a fair amount of money to develop, especially if it ignored decades of successful development and application elsewhere in aviation etc. (let alone Apollo program) due to IP concerns.

This is automotive cost control-- in space.

#HumanInterface

https://arstechnica.com/space/2026/03/nasa-and-spacex-disagree-about-manual-controls-for-lunar-lander/

NASA and SpaceX disagree about manual controls for lunar lander

NASA’s tracking of SpaceX’s manual control risk indicates a worsening trend."

Ars Technica

Always-available assistants don’t live or die on model IQ. They live or die on power, defaults, and legibility. Ear-worn might be the narrow path — if privacy is default, capture is mechanically obvious, and a hardware kill switch exists.
#Privacy #HumanInterface

https://www.linkedin.com/posts/ani-agi-asi_sweetpea-openai-wearables-activity-7416898112209772544-fu99?utm_source=share&utm_medium=member_desktop&rcm=ACoAAAjo_VwB5zMIOYhhuHLj_nH1y-5TCVgr7Zc

Last Year on My Mac: Look back in disbelief

If someone had told me 12 months ago what was going to happen this past year, I wouldn’t have believed them. Skipping swiftly past all the political, economic and social turmoil, I come to th…

The Eclectic Light Company

The wizard of Macintosh, Howard Oakley, December 28, 2025:

THE ECLECTIC LIGHT COMPANY
MACS & PAINTING – 🦉 NO AI CONTENT

Last Year on My Mac: Look back in disbelief https://eclecticlight.co/2025/12/28/last-year-on-my-mac-look-back-in-disbelief/ #HumanInterface, #LiquidGlass, #MacOS26, #SwiftUI, #Tahoe

Howard points out the problems with the newest Apple Mac interface, and as always, he's completely correct.

The last picture shows the “lickable” Finder version from 2014.

It’s the BEST looking.
#Enshittification

Last Year on My Mac: Look back in disbelief

If someone had told me 12 months ago what was going to happen this past year, I wouldn’t have believed them. Skipping swiftly past all the political, economic and social turmoil, I come to th…

The Eclectic Light Company

nice little ux talk by Scott Jenson

https://www.youtube.com/watch?v=1fZTOjd_bOQ

Makes me wonder who is innovating in human interfaces these days

#canonical #ux #design #innovation #chi #humaninterface #ui

Are we stuck with the same Desktop UX forever? | Ubuntu Summit 25.10

This talk focuses on that evil little term “UX/UI,” which is responsible for so much confusion and tension in open-source projects. Not only does it unnecess...

YouTube

Thank you so much @scottjenson to encourage us to "color outside the lines" 😌

I tried to drag and drop a file from a window behind in #KDE and that work perfectly as you said in the video ^^

#UX #HumanInterface

Liquid Glass Is Cracked, and Usability Suffers in iOS 26

iOS 26’s visual language obscures content instead of letting it take the spotlight. New (but not always better) design patterns replace established conventions.

Nielsen Norman Group

In the last week I've been asking a whole bunch of questions because a pet theory was starting to form.

I want to close the gap between the devs who know their HTML semantics and accessibility, and those who seem to be surprised by it.

This disparity always felt "off" to me, so I went asking and reading and watching to try and figure it out.

Please enjoy:

https://sarajoy.dev/blog/see-and-point

#MacOS #mouse #DougEngelbart #humanInterface #webDev #semanticHTML #accessibility

Doug Engelbart or: How We Learned to Stop Commanding and Love the Mouse

How Apple's Macintosh design philosphy affects the web.