I am letting the students in my Cultures of the Environment seminar play "They are Hollows of Desolation" by Geordie Murphy https://gmurphy.itch.io/hollows The broader idea is to use #RPG / #boardgames as discussion starters about #environing #worldbuilding #simulation #crisis #disaster #globalchange and both #games and #environment as cultural objects. Let's see how it works out.
for my seminar "Cultures of the Environment" I am working towards student spending a session mapping an #environment of their choice, as a way to kickstart discussion about selective #representation and #mapping as #environing. Does anybody have suggestions for a reading to assign to students ahead of the meeting (ca. 20-25 pp.)? I have some material already, e.g. a 2017 #DeepMapping booklet by Bloom and Sacramento (which is however too long as an intro reading) and some work by and about Denis Wood (which is problematic, as I am afraid that introducing his conviction into class, as necessary, will lead the discussion way astray). I'd appreciate any suggestions.