Created some tutorials to aid the initial use of Cheese Map, with guidance from scratch to creating grid-style tile maps as well as layers of free tiles:

https://github.com/Hapaxia/CheeseMap/wiki/Tutorials

Cheese Map is a map drawable for use with SFML and can simplify drawing maps, especially grid-style (the most obvious type) tile maps (it can work with and also draw multiple at once - order by z-order) and can also use 3D scaling.

Here is a video of it in action during tests: https://www.youtube.com/watch?v=de0OGuVQkGk

#cheesemap #sfml

Now that Cheese Map is available, I thought a simple example was in order so I've added a wiki to the repository and included a simple example that - with very little code - makes this animation (obviously it runs smoother than this; this is just a GIF example):
https://i.imgur.com/GF7UIg9.gif

The simple example is all here:
https://github.com/Hapaxia/CheeseMap/wiki/Simple-Example-1

#cheesemap #sfml

https://github.com/Hapaxia/CheeseMap

Finally!

Cheese Map is here!

Some other features are planned for the future and more documentation will be added over time (but it should be relatively easy to work out) as well as examples.

#cheesemap #release #sfml

https://github.com/Hapaxia/CheeseMap

GitHub - Hapaxia/CheeseMap: Drawable, Layered Map

Drawable, Layered Map. Contribute to Hapaxia/CheeseMap development by creating an account on GitHub.

GitHub

Just going to go through my notes/plans for Cheese Map to see if I've implemented everything I wanted to and then I will begin to get it ready to upload for everyone :)

#cheesemap #sfml

I had an old tileset I begun to create for a game I started to work on with someone a while ago (that never materialised) so I thought I'd use that to see how Cheese Map is to use.

It's worth noting that I found this incredibly simple to do. I used Tiled (editor) to make a CSV list for each grid and the cloud layer took some tweaking but apart from that it's mainly just view movement!

Here's a video, showing some new features too (including dolly):

https://www.youtube.com/watch?v=de0OGuVQkGk

#cheesemap #sfml

Cheese Map - early test demo

YouTube

A few days ago, I decided I wanted to finally make a decently usable map drawable (for SFML) that is flexible enough to do plenty of things.

So, I created Cheese Map.

Still in early testing&development, Cheese Map allows multiple 'classic' grid "tilemaps" as well as layers of free tiles. All in one draw call.

More stuff too! :p

It basically does stuff automatically from a view. :)

Here's a video of initial tests with more information about it.

#cheesemap #sfml

https://www.youtube.com/watch?v=fxsmWH_VPNQ

Cheese Map - Initial Tests

YouTube