Dev log: Working on placeholder translations. The font I used is great for Latin based languages but doesn't work for others. Next step; better localization then a demo for release.
#devlog #indiegame #pcgames #unity2d #unity3d #puzzle #steamDeck
Dev log: Working on placeholder translations. The font I used is great for Latin based languages but doesn't work for others. Next step; better localization then a demo for release.
#devlog #indiegame #pcgames #unity2d #unity3d #puzzle #steamDeck
New high score in a 3 minute Normal session.
Normal Mode gradually introduces all 9 block colors as you destroy blocks, keeping the challenge manageable as you learn the ropes.
https://youtu.be/LeIzt6oKPvo
https://store.steampowered.com/app/4272230/Verto/

Dual Blocks Endless Game #Hypercasual #Endlessgame #Blockgame #Skingame #Admob #Unity2D #C #Reskinning #AssetStore
Excited to share progress on the PGC build, recently presented at Pocket Gamer Connects London. The focus was on solid iOS support across both iPhone and iPad, smoother navigation, sound selection, haptics, preferences, real stat tracking, and refining drag-and-drop.
https://www.youtube.com/watch?v=8g8jBw0NsG4
#Unity3D #Unity2D #ShaderGraph #UnityUI #GameDev #TechArt #IndieDev #IndieGameDev #MobileGameDevelopment #GameDesign #Shaders #ProceduralArt #GameUI #MadeWithUnity #AppDevelopment #iOsDevelopment

Iβm excited to share a quick look at our second game mode: Chase Mode, working both on-device and inside Unity 6.4.
https://www.youtube.com/shorts/s599Hp8Wgms
In Chase Mode, every time you place a shape, a moving target travels to a new random spot on the grid. If the target is sitting in a row, column, or sub-grid that you clear with your move, you catch it.
#Unity3D #Unity2D #GameDev #IndieGameDev #MobileGameDevelopment #GameDesign #Shaders #ProceduralArt #iOsDevelopment #AndroidDevelopment #BuildInPublic
Working on Bubble Mode UI for my block-puzzle game. Bubbles are the main objective, but score still matters for leaderboards.
Right now the score is in the top-left corner. For a bubble-focused mode, does that placement make sense?
Would love quick UI feedback.
#gamedev #indiedev #gameui #uxdesign #buildinpublic #madewithunity #unity3d #unity2d
Testing my 20 player couch co-op gameβ¦ alone π
https://store.steampowered.com/app/2088330/F2D__Steer_To_Persevere/
#racinggame #f1game #formula1 #topdownracing
#2dgames #indiegamedev #indiedev #gamedevelopment
#localmultiplayer #couchcoop #madewithunity #unity2d