A few hours late with the post, but my game Towers of Scale is a part of the Cerebral Puzzle Showcase ( @PuzzleShowcase )!

If you are into large optimization puzzles centered around resource management, please consider checking out my game - I'll appreciate it even if all you do is to check out the generous demo (expect 10-15 hours of gameplay in the demo, ~50 if you want to max out the progression there).

Of course, the game is discounted (20% off) for this event  

Link to the game: https://store.steampowered.com/app/3962750/Towers_of_Scale/

#Gamedev #IndieDev #MagicTower #TowersOfScale #PuzzleGame

Save 20% on Towers of Scale on Steam

A resource management optimization puzzle game with metaprogression under a guise of an RPG. Explore the towers, get high scores, obtain gems and push the scores even further beyond!

Towers of Scale
Stage 1-1 - rank B

#TowersOfScale #MagicTower
This game is interesting because instead of the traditional structure of having HP, Attack, and Defense, you have just one stat, Power, that serves as both HP and Attack.

You can only destroy enemies whose Power is less than yours.
"Light" enemies increase your Power when destroyed, effectively acting as "healing".
"Dark" enemies decrease your Power when destroyed, making them more like traditional enemies.

There are gimmick items and doors in each stage that play with the mathematics even further, like potions that double your Power and doors that halve it.

#TowersOfScale #MagicTower

Got distracted by watching people play the game to the point I forgot about making a post here  

Just a few hours ago I have finally released Towers of Scale!

It is an optimization puzzle game with metaprogression, where you explore the dungeon-like towers and try to increase your power as high as possible while reaching the crown at the end. If you like mathy stuff in this vein I think there id a good chance you may enjoy it - and I am keeping the demo up so you can check it out before deciding whether you want to get the game or not!

https://store.steampowered.com/app/3962750/Towers_of_Scale/

#TowersOfScale #MagicTower #Gamedev #IndieDev

Save 20% on Towers of Scale on Steam

A resource management optimization puzzle game with metaprogression under a guise of an RPG. Explore the towers, get high scores, obtain gems and push the scores even further beyond!

Getting close to release, so I guess I should post more about my game?

One of the stages in my game has a very simple gimmick - you can only enter each floor once, but you choose the order in which you enter them. And while the gimmick is simple, the effects of that gimmick make the situation complicated for the player - simply because at the start you don't have enough power to clear the entire floors all at once.

Something tells me that the players will find a way to utterly break this stage and I will have to nerf the scores on it somehow.  

Game releases on April 17th - please consider wishlisting it on Steam if you like challenging mathy optimization puzzles: https://store.steampowered.com/app/3962750/Towers_of_Scale/

#ScreenshotSaturday #TowersOfScale #Gamedev #IndieDev #MagicTower

I am super happy to announce that I reached the point where I can tell the world the release date of my game, Towers of Scale!

The release will happen April 17th, right at 15:00 (UTC+0 timezone)!

Towers of Scale is an optimization resource management puzzle game under a guise of a simple RPG - if you like mathy stuff you might be interested in my game. This game also offers a lot of gameplay thanks to the metaprogression, which constantly shifts and changes the optimal solutions. I even had some players spend over 50 hours on the demo alone to max out the available progression! (They also far exceeded the expectations I had for the progression )

https://store.steampowered.com/app/3962750/Towers_of_Scale/

#TowersOfScale #Gamedev #IndieDev #MagicTower

Save 20% on Towers of Scale on Steam

A resource management optimization puzzle game with metaprogression under a guise of an RPG. Explore the towers, get high scores, obtain gems and push the scores even further beyond!

Item list  

Did less work on the game than I wanted this xmas break due to illness (cold/flu/who knows) but it was still plenty enough.

Wishlist and play the demo: https://store.steampowered.com/app/3962750/Towers_of_Scale/

#gamedev #ScreenshotSaturday #TowersOfScale #MagicTower #IndieDev

Work on Towers of Scale continues - I am pushing hard to get the initial set of levels ready - I still have roughly two and a half stages to make.

The stage I am currently focusing on is the boss stage of the second chapter of the game - and since it is a boss stage, it is a step up in difficulty even if you have a decent chunk of gems - the metaprogression resource. It will have a whooping 75 floors in total - and even with the ability to backtrack being disabled it will be a lot to even just scout. You can see one of the floors on the screenshot below - will you be able to spare enough power to grab these extra resources, or will you have to just rush to the stairs because otherwise you won't be able to survive?

By the way, some players dropped like 40 hours into just the demo, so please consider checking it out (and maybe dropping a wishlist): https://store.steampowered.com/app/3962750/Towers_of_Scale/

#ScreenshotSaturday #Gamedev #MagicTower #TowersOfScale #IndieDev

I have finally managed to finish making the 2-4 stage in Towers of Scale. It is a stage where the main gimmick is that backtracking hurts you. The deeper you go, the more costly the return to the surface is - and the stage is designed to force you to return to the surface to refill the resources.

I am really, really happy with how the stage has turned out - its gameplay flow feels so nice and it is currently my favorite stage that I currently have in the game. It was well worth putting in a lot of time into spreadsheets to get things right. I would love to infodump about it - but that would be too much spoilers, and I think exploring this stage for the first time should be an interesting endeavor.

#ScreenshotSaturday #TowersOfScale #MagicTower #Gamedev #IndieDev