No More Shading Languages: Compiling C++ to Vulkan Shaders [pdf]
https://xol.io/random/vcc-paper.pdf
#HackerNews #NoMoreShadingLanguages #CompilingC++ #VulkanShaders #GraphicsProgramming #ShaderDevelopment
No More Shading Languages: Compiling C++ to Vulkan Shaders [pdf]
https://xol.io/random/vcc-paper.pdf
#HackerNews #NoMoreShadingLanguages #CompilingC++ #VulkanShaders #GraphicsProgramming #ShaderDevelopment
15 Years of Shader Minification
https://www.ctrl-alt-test.fr/2025/15-years-of-shader-minification/
#HackerNews #ShaderMinification #ShaderDevelopment #GraphicsProgramming #GameDev #TechHistory
How do demosceners create complex computer animations in just a few kilobytes? One of our secret weapons is Shader Minifier, a tool that minifies GLSL code. Over the years, it has evolved to pack more data into tiny executables, pushing the boundaries of what's possible. In this blog post, we'll go through its evolution.