https://www.widelands.org/
#linux #linuxgaming #rts #rtsgame #widelands
The game and the programmer behind the game.
Before, units navigated the map using one giant 'Nav Mesh'. Whenever a new object is placed (or removed), the entire mesh updated.
Now, the map is made of many, tiny nav meshes. When an object is placed, only that single mesh needs updating!
Size DOES matter.... unfortunately
I have variable height terrain! 🏔️ Sure, doesn't look ground-breaking (pun intended) ATM, but this is just a quick demo and I cant wait design more interesting maps around this. A couple of post processing shaders should also work some wonders!
🤔 Something doesn't look quite right....
"U-N-I-T R-E-A-D-Y" 🫡
New scout vehicle! Incredibly happy with how this little guy turned out. Thanks @SyphoticART for the awesome model!
Tank got a new outfit! 🤵
Couldn't be happier with how good this looks. I mean c'mon, how good does this look!?
I'm honestly very happy with this simple tank design, although I'm still flushing out details and player accent colors.
What are your thoughts on it? Any recommendations?
🪖🫡
Jelly Troops chega dia 18/09 para Switch e PC!
Estratégia em tempo real com slimes fofinhos
Frutas mágicas, feitiços e batalhas dinâmicas
Multiplayer local e online!
#JellyTroops #RTSGame #SwitchGames #SteamIndie