On Monday, November 17, at 3:30pm ET, I get to give the next VCGT talk on the computational complexity of the game #BattleSheep: https://sites.google.com/view/virtual-cgt/seminar
Abstract: Battle Sheep is a board game published by Blue Orange Games where players take turns moving stacks of sheep tokens around a hexagonal board, always leaving at least one sheep behind. In this talk we'll learn the basics of the game, play once, and finally show that determining the winnability of the game is PSPACE-complete. This talk assumes no prior knowledge of computational complexity.
Virtual CGT
The seminar started after the Virtual Combinatorial Games Workshop in June 2020. There will be a mix of research talks, tutorials, and coffee meetings. If you wish to attend, please contact Melissa Huggan (email address at the bottom) to be added to the email list for the video call link.
