Це не виглядає як багато, але я вклав у це години свого часу.

Це лляний мішечок для садовини. Він вміщує в собі лише предмети відповідної ґрупи. У відкритому стані його не можна рухати, це потрібно для попередження дюпу. Інвентар мішечку зчитується і записується з самого предмету, і динамічно відкривається як інвентар гравця. Це означає, що його можна передавати між гравцями, а також це попереджає дюп.

Можна ще щось придумати, аби він на іконці відкривався й закривався, а також робив якийсь гарний звук. Це не складно зробити на основі вже написаного коду.

Ну давайте ще мітки напишу, чому б ні.

#100дописівукраїнською #minetest #MinetestMods

Horn Track for Advanced Trains — This mod adds a track that automatically activates the horn or whistle of any train that passes over it.

Horn tracks are available for standard tracks and tieless tracks.

ContentDB: https://content.minetest.net/packages/SilverSandstone/advtrains_horntrack/
Codeberg: https://codeberg.org/SilverSandstone/advtrains_horntrack

#Minetest #MinetestMods #AdvTrains

Horn Track for Advanced Trains

Adds a track for automatically activating train horns.

ContentDB

@Lone_Wolf

Also you got interesting #Minetest #Mods / #MinetestMods on #GitHub.

ie. no_newplayers (good if admins had an easy way to limit players registration and activity on the server when their accounts are too new...good for preventing spam on the server when popularity peaks etc. and trolls are around...)

This mod's description: "Makes player heads follow their look dir in Minetest. Requires version 5.3+".

https://github.com/LoneWolfHT/headanim

Have you ever heard of #MineClone2 / #VoxeLibre?

GitHub - LoneWolfHT/headanim: Makes player heads follow their look dir in Minetest. Requires version 5.3+

Makes player heads follow their look dir in Minetest. Requires version 5.3+ - LoneWolfHT/headanim

GitHub

In default #Minetest, it is really hard to get string because you have to craft it from cotton, which is rare to find in the wild. So I made a small mod that adds string made from grass, Grass String. You can turn it into normal string.

Release blog post: https://skivling.codeberg.page/blog/grass_string
ContentDB: https://content.minetest.net/packages/Skivling/grass_string
Codeberg: https://codeberg.org/Skivling/grass_string

#FOSS #MinetestMods #SkivlingCodes

Grass String (Minetest) – Skivling's Website

Version 1.0.0 of my DrWho_Tardis Minetest mod has been released!
#Minetest #DrWho_Tardis #SkivlingCodes

Release blog post: 
https://skivling.codeberg.page/blog/drwhomod-v1-0-0/
ContentDB link: 
https://content.minetest.net/packages/skivling/drwho_tardis
Codeberg repo:
https://codeberg.org/Skivling/DrWho_Tardis

Thanks a lot to Irevol and ShadowOfHassen for their contributions!

#Development #FOSS #MinetestMods

DrWho_Tardis (v1.0.0) has been released! – Skivling's Website

Grow Dry Grass — This mod makes dry grass spread on savanna dirt.

ContentDB: https://content.minetest.net/packages/SilverSandstone/growdrygrass/

#Minetest #MinetestMods #Release

Grow Dry Grass

Makes dry grass spread on savanna dirt.

ContentDB

BlockHead — This #Minetest mod lets you put a block on your head.

ContentDB: https://content.minetest.net/packages/SilverSandstone/blockhead/

#MinetestMods #Release

BlockHead

Lets you put a block on your head.

ContentDB

Object UUIDs — This #Minetest mod assigns a persistent UUID to every object, and provides a public API to access them.

ContentDB: https://content.minetest.net/packages/SilverSandstone/objectuuids/

#MinetestMods #Release

Object UUIDs

Assigns a persistent UUID to every object.

ContentDB

Disable Mob Damage for Advanced Trains — This #Minetest mod prevents trains from hitting mobs.

Trains pass through mobs without dealing any damage.

ContentDB: https://content.minetest.net/packages/SilverSandstone/advtrains_nomobdamage/

#MinetestMods #Release

Disable Mob Damage for Advanced Trains

Prevents trains from damaging mobs.

ContentDB
Cave in minetest with LWScratch#minetest #1 #minetestmods#LWScratch

YouTube