GitHub - ndroo/freeciv.andrewmcgrath.info

Contribute to ndroo/freeciv.andrewmcgrath.info development by creating an account on GitHub.

GitHub

The #Longturn community will be starting their next game soon, and you're invited to participate!

Longturn is a version of #Freeciv specifically adjusted for multiplayer games. You play 1 turn per game, with a bigger group of people, until again one of you dominates the planet.

The next game will start in a couple of weeks, when enough players have been found. If you're interested, then check our thread here https://forums.civfanatics.com/threads/new-longturn-game-for-civilization-2-fans-and-experts.699622/ with all the details, as well as the Longturn website https://longturn.net/ !

The #Longturn community is pleased to announce the release of #Freeciv21 v3.1.0. After over 2 years of development efforts, we have our official second full stable release! You can check it out here: https://github.com/longturn/freeciv21/releases/tag/v3.1.0.

The snap package has been updated on the stable channel and the Windows, Debian and macOS packages are with the release as typical. Other packages will be updated over the next days. Enjoy!

Release v3.1 · longturn/freeciv21

Freeciv21 v3.1 Welcome to Freeciv21 stable v3.1 release notes page. This page will give the specific commits between rc.3 and final stable as well as documented the journey over the past two years ...

GitHub

The 52nd issue of the Finnish magazine @saku, released today, contains a 17-page story about #Suomipeli2024, a #Freeciv21 longturn game hosted by the #Longturn community during the winter season.

Starting on page 47, the story recounts how the game was played from start to finish from the perspective of three different players.

If you can read Finnish, check it out! Thanks to the Saku Team for covering this event.

https://sakulehti.fi/Saku52.pdf

#Freeciv

Good news for all #OpenBSD users: #Freeciv21 is now available as games/freeciv21 in the OpenBSD ports tree.

Kudos to @thfr for creating and maintaining the port.

#Longturn

The #Longturn community is pleased to announce the release of #Freeciv21 v3.1-rc.2. Many more polish and bug fixes again in this release. This is the second of the release candidate series as we work towards a new v3.1 Stable. You can read more at https://github.com/longturn/freeciv21/releases/tag/v3.1-rc.2.

This is a very stable release candidate, so we encourage all Longturn players to give it a try. If you are curious, this is the list of things we want to finish before we release stable 3.1: https://github.com/longturn/freeciv21/milestone/6.

Release v3.1-rc.2 · longturn/freeciv21

This is the 2nd release candidate for upcoming v3.1 following our standard release cadence. The 3.1 series is now part of the stable release process. The game is very stable at this point. You can ...

GitHub

The first #Longturn game using the new ruleset "Rules of Chaos" has just been announced[1]. The creator describes it as follows:

"The goal of Chaos is to try out completely unrealistic, totally insane ideas, and see how much fun we can have in the ensuing chaos. It is a game-mode where anything can happen for no reason. It will not be fair, it will not be balanced, and it will not be predictable. This is not one for the faint of heart, you have been warned! "

[1] https://longturn.net/game/Chaos52Dingo/

Chaos52Dingo | Longturn

The #Longturn community is pleased to announce the release of #Freeciv21 v3.1-rc.1. Many more polish and bug fixes again in this release. This is the first of the release candidate series as we work towards a new v3.1 Stable. You can read more at https://github.com/longturn/freeciv21/releases/tag/v3.1-rc.1.

This is a very stable release candidate, so we encourage all Longturn players to give it a try. If you are curious, this is the list of things we want to finish before we release stable 3.1: https://github.com/longturn/freeciv21/milestone/6.

Release v3.1-rc.1 · longturn/freeciv21

This is the 1st release candidate for upcoming v3.1 following our standard release cadence. If you are looking for a stable release of Freeciv21, see: https://github.com/longturn/freeciv21/releases...

GitHub

The #Longturn community is pleased to announce the release of #Freeciv21 v3.0-patch.5. This is the final release of the v3.0 series. You can read more about it at https://github.com/longturn/freeciv21/releases/tag/v3.0-patch.5.

The development team is working towards v3.1-rc.1. You can check the issues we want to complete to finalize v3.1 here: https://github.com/longturn/freeciv21/milestone/6.

Release Freeciv21 v3.0.-patch.5 · longturn/freeciv21

Welcome to Freeciv21 stable v3.0-patch.5 release notes page. This page will give the specific commits between v3.0-patch.4 and our fourth patch version. NOTE: This release is the last of the 3.0 se...

GitHub

The #Longturn community is pleased to announce the release of #Freeciv21 v3.1-beta.2.

This is also the second of the beta series as we work towards a new v3.1 Stable and contains many polish and bug fixes. You can read more about these changes at https://github.com/longturn/freeciv21/releases/tag/v3.1-beta.2.

This is a pretty stable beta, so feel free to give it a try.

If you are curious, this is the list of things we want to finish before we release stable 3.1: https://github.com/longturn/freeciv21/milestone/6

Release v3.1-beta.2 · longturn/freeciv21

This is the 2nd beta release for upcoming v3.1 following our standard release cadence. If you are looking for a stable release of Freeciv21, see: https://github.com/longturn/freeciv21/releases/tag/...

GitHub