Tin Men Armed with Axes and Plasma Blasters and Games at HUZZAH 2026
Greetings wargamers and hobbyists! Yes, I do actually have a post for you that is not golf-related! It’s been a while as my last hobby post was back in March, and now its mid-June. Mea culpa, mea maxima culpa…but I do love golf so…and its summer…
In any case, back in April, I did actually paint up several regiments of Professor Nitpik’s Tin Men. I made these to use at the MHWA HUZZAH! convention in May up in South Portland, Maine. My total production was 80 figures in 5 regiments. As you might expect, painting up that quantity in a month took a lot of time – and that left blogging in the lurch.
I’ll be sharing each regiment below in turn, plus some shots of the HUZZAH! games that I ran in May. Of course, I’ll also share details of the paints, flocking, etc. that I used on the figures.
All of the Tin Men figures come from the Wars of Ozz website. All are 28mm in scale, and metal. The bases that I used are 2″ square for size reference. Five bases make up a regiment. Most of the Nitpik regiments come in sets of 20 figures. However, I only base two figures per base – so one SKU is good for two regiments of either the ones armed with axes or the ones wielding plasma blasters.
The exception would be the mini-swarm, which has 40 tiny robot/tinmen figures. Those I based 8 figures to a base.
So on to the Tin Men! The first up I’ll share is a regiment type that I previously completed in a red/gold theme and posted here. I finished that one in April 2025, and did not assign it a name other than “001”. I had another one to paint up in a different color. It is the 40-figure “OZZ-542, Mechanical Mini Swarm with pulse blasters”. I went with a blue and chrome look to differentiate the regiment from 001. I also gave this one a name instead of a number as Buck Surdu had been kind enough to provide me with personalized regimental battle flags to match my names. I also made the flagstaff’s top with a screw instead of a nut. He did that for all of these. The name I chose was “The Indigo Ironmongers”.
The Indigo Ironmongers
First, some WIP photos:
My flagstaff I made/sculpted.An easy dark blue prime followed by pearlized blue paint.Adding the chrome and gunmetal paints to the limbs and “faces”.WIP close up. These are the larger robots.These are the smaller ones. Very tiny.Command stand WIP.Based!Here are some eye candy shots of the Indigo Ironmongers from a few differnt angles:
Next up are the two regiments of mechanical axemen. These are OZZ-511, “Professor Nitpik’s Mechanical Axe Army with Command“. I already had three previously painted axemen regiments that you can see here and here. The first of these is:
The Canary Clockmen
I just have 1 WIP shot below. Again, I went with pearlized paints, with an oily wash (seals must be bad!).
WIP shot.Now some Canary Clockmen poses:
The other regiment is an orange-themed melee unit, also armed with axes.
Task Force Orange
Also just one WIP shot for these guys.
WIP – still used a pearlized look with a sooty/oily sheen.And some group shots:
The other two regiments are armed with “plasma blasters”. They are OZZ-539, “Mechanical Men with Napalm Blasters”. The first one is magenta-themed:
The Tinseltown Terrors
WIP Shot.And some poses:
The last regiment I painted up was also a plasma blaster regiment. This time lime green-themed:
The Viridian Veterans
WIP shot.And some poses:
These 5 regiments were used in two of my Wars of Ozz games at HUZZAH. I also ran a retro sci-fi game using Combat Patrol rules and a What a Tanker game. Here are some game shots:
My first Ozz game was another iteration of “The Great Munchkin Heist“.
For the first time, the Munchkin players had really bad luck while the Nitpik/Mechanical Men side was very lucky. The coup de grace was the arrival of the Nitpik cavalry in relief – which arrived at the worst place for the Munchkins – in their rear. The cavalry got the initiative and quickly routed two Munchkin regiments and then an artillery battery, ending any Munchkin hopes. It was a major victory for the defending Tin Men.
Here are some game shots:
Brad waiting to play!The finishing blow – Nitpik cavalry in your forces’ rears is never a good day.In my next game, I brought out my retro sci-fi figures to simulate a Space Phraint revolt against their Warbot overseers led by Khang Robots. Also got some use of my Robo-servo guns and my Mark 1 Sphere tanks in the battle. Here are some game shots.
Check out the links above if you missed these older posts!
The Warbots barely did enough damage to win the battle, though not without casualties. Here are some game shots:
Liam moves up his tank and Warbots.Bruce and Brad are happy gamers.My second Ozz game simulated a revolt of the Harvest veggie folks against an intrusive walled Munchkin outpost. The theme of the 2026 HUZZAH! convention was “Revolution”. Harvest enlisted the help of Nitpik (apparently still aggrieved against the wee folk’s attempted robberies). The Nitpik and Harvest players successfully breached the Munchkin defenses and threw them out, though at a cost. Here are some game shots:
The players make their plans.Eric ponders his defenses.The Nitpik players prep for attack.Harvest players are ready too.The Savage Apple Tree regiment storms the walls while Munchkin Sharpshooters defend.Munchkin musketry trims the trees.Task Force Orange routs a defending Munchkin battery and breaches the walls as well.Carrot Creatures go face-to-face with another Munchkin battery.After the Veggie revolt game, I also ran another edition of my What a Tanker scenario for Operation Torch. I did not get any pictures, but one of my players, Arofan, did, and wrote a nice AAR that you can see on the Monadnock Historical Wargaming page https://www.facebook.com/groups/405278298850709. Scroll down to May 17th, 2026.
Thanks again to all at MHWA for yet another great convention!!
That’s it for now – and lastly here are the paints listings and Ozz information.
Final Notes and Informational Links
Want to learn more about Ozz and its world? If you want to check out the excellent Wars of Ozz figures’ range, there are two places to get them. You can also get the rules there. (I make no money from this.) The game rules and the figures are available from the next two places:
In the US Old Glory has a site – Wars of Ozz Miniatures.
In the UK go to Sally 4th.
And the new Wars of Ozz Supplement is available as a PDF download from the next two websites:
Thanks for looking at this post. Let me know your thoughts in the comments section – I’d love a converstion.
Did you have a favorite regiment?
Until next time…
Miscellaneous details and references for those interested in that sort of thing:
For my earlier posts on Wars of Ozz games, view this page. It includes figures, units, and other related projects.
PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THE INDIGO IRONMONGER REGIMENT:
PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THE TWO AXEMEN REGIMENTS:
PAINTS, INKS, GLAZES, SHADES, WASHES, PIGMENTS, FLOCKING, GLUES AND MORE THAT I USED ON THE TWO NAPALM BLASTER REGIMENTS:



