If your email says “demo” but it’s actually a playtest invite, beta, trial, or Early Access key — many creators will skip. Use one clear label + cost/access + time limit + scope. Simple fix, better responses. #IndieDev #GameDev #IndiePR #PressOutreach #Steam #GameMarketing
https://www.fixgamingchannel.com/tips-for-outreach-part-2-label-your-build/?utm_source=mastodon&utm_medium=jetpack_social

Tips for Outreach (Part 2): Stop Making People Guess What Build You’re Offering | Fix Gaming Channel
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