I'm now pretty much at the 20 year mark in my #gaming life. Here is an article I wrote on my #blog about a year ago, detailing my history as a #blind #gamer. I'm considering making this into a #book, but I'm honestly not sure how to. https://scene.seedy.gq/2022/10/07/20-years-in-gaming-a-history/ #VideoGames #GamersWithoutSight #WePlayToo
20 years in gaming: a history

You may find this hard to believe, but I, an average twenty-something blind guy from the United Kingdom, have been playing video games for almost 2 decades! I know. Unbelievable, right? It only see…

Seedy on the Scene
If you're a sighted person wondering how us blind folk play video games while being blind, check out this article I wrote in 2018. #gaming #VideoGames #accessibility #blind #BlindGamers #DisabledGamers #GamersWithoutSight #WePlayToo https://www.seedy.gq/guides/A%20guide%20to%20playing%20video%20games%20without%20sight.php
A guide to playing video games without sight

Meanwhile, even in the uptake of #accessible #gaming over the last few years, the fully blind, #gamersWithoutSight if you will, so those who would play #audioGames, are still seemingly at the bottom of the list where inclusion and adaptation is concerned. #colorcontrast and button remapping, sure, but no TTS for important game text or audio cues for important events. This target audience is often excluded from inclusion efforts, which I find rather #eyeRonic.