Hmm, is there a means to run ROMs created with #GBDK2020 directly on #AnaloguePocket without using a 3rd-party GB/C/A core?
I know I can use any of the OpenFPGA cores on GitHub that I'd otherwise use to run ROM backups but for some reason I'd love to use the built-in cores that are normally used to run physical cartridges.
I briefly stumbled across .pocket files and #GameBoyStudio support but didn't get a lot of details and the impression that those are fairly limited compared to native ROMs.



