@eniko +9001%
I can totally agree with that.
- Espechally knowing how Apple is shafting and milking iOS devs already and that it makes look Steam amd Gaben like fucking Saints!
NGL, Both Valve and Apple are value-removing middlemen, but whilst there are alternatives to Steam and Steam has compelling features for which it's fans are willing to pay, Apple's iOS is a horrible walled garden that tries to literally squeeze devs knowing that on Android piracy is rampant and that Apple is the only way to sell premium apps / games for a one-time-purchase!
Same reason as yours is why I'd rather develop for RHEL, SLES/SLED, Oracle Linux and god forbid Solaris than Windows and/or macOS because at least Red Hat, Suse and Oracle will give developers free license keys and want them to develop for their platforms!
Similarly: Android Studio is free (and whilst I hate Windows and dislike VisualStudio, in theory even the free versions and a one-time-purchase garbage Windows Key would allow development and testing it!)...
Kinda sad Apple does hamfist code-signing their way or the highway because at face value it could be a good move were it not contingent on haven a signature as a dev blessed by Apple.
- Cuz this basically makes macOS & iOS as unfriendly to homebrew as modern Videogames Consoles...
#Apple #iOS #ForcedSigning #macOS #Sonoma #Developer #Developers #Steam #Valve #AppleDeveloperProgram #Android #Windows #VisualStudio #AndroidStudio #Licensing #CodeSigning #signature #Homebrew #Videogames #GamingConsoles
