This week (+ the last two, I was tired) in Call of Cthulhu, we:

- escaped a sinking boat (not our fault)
- escaped a sinking boat (our fault)
- found a lighthouse
- acquired towels, booze
- found comfy chairs, weird art, and a bloodstained kitchen (sanity -1)
- got some free golden coins, definitely not cursed
- investigated a multiple murder (sanity loss for everyone!)
- sketched some very dead fish persons
- dissected a very dead fish person so badly we ended up with mince (for science)
- were interrupted by a power cut and flappy-sounding intruders
- escaped the house, investigated some sheds
- tooled up
- attempted to find a boat, but found only fish people
- developed a taste for fishman venom
- retreated, firing wildly
- managed to kill our pursuers through a series of unlikely rolls
- hid in a shed
- invented the molotov cocktail (aka Anatole's Flaming Bastard in this timeline) a decade early
- left on a boat!

Next week: DM is on holiday! (D&D the week after)

#CallOfCthulhu #ttrpg #FlamingBastard