F1 Manager 22 isn't the kind of video game that you "beat", since it can go on infinitely forever as far as I can tell. It generates new random F3 drivers every year to rise through the system, and several drivers retire or "leave" their racing series every season, too.
Nearing the end of my sixth season managing a team, I have done the next best thing: I have taken Aston Martin from a backmarker team in 2022 to a championship winner in 2027. With five races left in the season, I clinched the constructor's championship, and now with four races to go, I have secured the driver's championship as well! Alexander Albon, who I hired in 2023, is the 2027 F1 champion for Aston Martin. He's had a Max Verstappen kind of year, winning 13 of the 18 races run so far. No matter how Albon finishes in the final four races of 2027, nobody else can catch him in the points. My second driver (who I hired from F2 in 2024 as my reserve and promoted to car 2 after I released another driver after their contract expired at the end of 2026) hasn't clinched second place in the driver's championship yet, but is on track to do so. It's been a good year.
Having accomplished a dual championship in the game, I can consider F1 Manager 22 conquered, but I can always play on to see if I can defend my titles in 2028, and of course see how the field of drivers continues to change in the future as veterans retire and rookies rise through the ranks. The game hasn't been a reflection of the real F1 field since the first season of playing, but it's a great alternate world of F1 now.
