The Red Hand marches. Elsir Vale burns.
The gods aren't coming. One seat left.
We need one more adventurer to stand against the horde.
#RedHandOfDoom, reimagined for #DrawSteelRPG.
#tactical, #cinematic #storytelling in a sweeping war drama.
🗓 Wednesdays | 🧰 New player friendly | 🏳️🌈 LGBTQ+ inclusive
https://startplaying.games/adventure/cmfv4vy7c001fkz04se3y3uwt
Join Red Hand of Doom (with Draw Steel!) - Discord / Roll20 - Draw Steel | StartPlaying Games
In the heartland of Elsir Vale, peace is a fragile thing. For generations, scattered villages and frontier towns have held the line against the wild unknown. But now, a shadow moves. Smoke rises from the eastern mountains. Survivors whisper of burned homes, desecrated shrines, and the banner of a once-defeated army. They come without warning. They leave only ash. No one sees them twice. The rumors are true. The Red Hand marches again. You are not the chosen ones. You have no army. No kingdom backs you. But if you fall, the Vale falls with you. ________________________________________ About the Campaign In my opinion, Red Hand is one of the greatest campaigns ever written. Your characters face a full-scale invasion in an open world where choices matter. You'll battle warbands and defend strongholds, rally allies, or leave towns to burn, and shape the outcome of a war that's already begun. Although it was originally published for 3.5e. I am updating it here for MCDM’s Draw Steel, a modern TTRPG built for high-stakes action and player-driven storytelling. If you missed it during its original run, this is your chance to experience the legend. Rebuilt with modern mechanics. ________________________________________ What to Expect ⚔️ Tactical Combat: Challenging, cinematic encounters that reward teamwork, creativity, and have real consequences. 🌍 Setting and Narrative: Enter a region steeped in lore, rich with dramatic locations and compelling NPCs and dramatic story telling. All enhanced by high quality art, maps, and music. 🔥 Gritty Stakes You aren’t destined to win. Failures cost lives, and victories will reshape the Vale in your image. 🧰 Bonus Content I bring years of experience running this module, plus curated 3rd-party resources and the latest from MCDM’s evolving toolbox. ________________________________________ Why Draw Steel? Draw Steel is built for campaigns like this. With its emphasis on tactical depth, cinematic action, and NPC interaction, it captures both the sweeping narrative, and intimate tension of Red Hand of Doom If you are new to Draw Steel, or just want to know more about the system, that’s great! Our group welcomes new players, and I can help provide all the materials and support you need to get started.