Fixing Retro Gaming's Save Problem: Talking With The Creator Of 1Retro Sometimes the best projects begin with the developer feeling frustrated. For Hans, that frustration was losing saves, manu... #DeveloperInterview #Emulation #RetroGaming #BryantReview gardinerbryant.com/fixing-retro...

Fixing Retro Gaming's Save Pro...
Fixing Retro Gaming's Save Problem: Talking With The Creator Of 1Retro

Sometimes the best projects begin with the developer feeling frustrated. For Hans, that frustration was losing saves, manually moving files between devices, and trying to keep an increasingly complicated retro gaming setup organized across MiSTer FPGA, handhelds, PCs, and original hardware. What started as a personal pain point eventually became

The Bryant Review

Fixing Retro Gaming's Save Problem: Talking With The Creator Of 1Retro

> Sometimes the best projects begin with the developer feeling frustrated. For Hans, that frustration was losing saves, manually moving files between devices, and trying to keep an increasingly complicated retro gaming setup organized across MiSTer FPGA, handhelds, PCs, and original hardware. What started as a personal pain point eventua...

#DeveloperInterview #Emulation #RetroGaming #BryantReview

https://gardinerbryant.com/fixing-retro-gamings-save-problem/?utm_campaign=widget&utm_source=mastodon

Fixing Retro Gaming's Save Problem: Talking With The Creator Of 1Retro

Sometimes the best projects begin with the developer feeling frustrated. For Hans, that frustration was losing saves, manually moving files between devices, and trying to keep an increasingly complicated retro gaming setup organized across MiSTer FPGA, handhelds, PCs, and original hardware. What started as a personal pain point eventually became

The Bryant Review
Building EmuLnk: Turning the Second Screen Into Something More If you’re anything like me, the recent wave of dual-screen retro handhelds feels like a return to the Nintendo DS era. You pick... #Emulation #DeveloperInterview #Gaming #EmuLnk #BryantReview gardinerbryant.com/building-emu...

Building EmuLnk: Turning the S...
Building EmuLnk: Turning the Second Screen Into Something More

If you’re anything like me, the recent wave of dual-screen retro handhelds feels like a return to the Nintendo DS era. You pick up something like the AYN Thor and, for a moment, it all clicks! Two displays, stacked, full of potential. But then you start using it for

The Bryant Review

Building EmuLnk: Turning the Second Screen Into Something More

> If you’re anything like me, the recent wave of dual-screen retro handhelds feels like a return to the Nintendo DS era. You pick up something like the AYN Thor and, for a moment, it all clicks! Two displays, stacked, full of potential. But then you start using it for...

#Emulation #DeveloperInterview #Gaming #EmuLnk #BryantReview

https://gardinerbryant.com/building-emulnk/?utm_campaign=widget&utm_source=mastodon

Building EmuLnk: Turning the Second Screen Into Something More

If you’re anything like me, the recent wave of dual-screen retro handhelds feels like a return to the Nintendo DS era. You pick up something like the AYN Thor and, for a moment, it all clicks! Two displays, stacked, full of potential. But then you start using it for

The Bryant Review
“Just Play”: The Story Behind RetroHrai! In a space becoming increasingly crowded with emulation frontends (each promising the “perfect” way to organize and launch your games) it takes something g... #DeveloperInterview #Emulation #Frontend #BryantReview gardinerbryant.com/just-play-th...

“Just Play”: The Story Behind ...
“Just Play”: The Story Behind RetroHrai!

In a space becoming increasingly crowded with emulation frontends (each promising the “perfect” way to organize and launch your games) it takes something genuinely different to stand out. RetroHrai!, to me, is one of those rare projects that’s managed to do exactly that, earning a growing following for its

The Bryant Review

“Just Play”: The Story Behind RetroHrai!

> In a space becoming increasingly crowded with emulation frontends (each promising the “perfect” way to organize and launch your games) it takes something genuinely different to stand out. RetroHrai!, to me, is one of those rare projects that’s managed to do exactly that, earning a growing following for its...

#DeveloperInterview #Emulation #Frontend #BryantReview

https://gardinerbryant.com/just-play-the-story-behind-retrohrai/?utm_campaign=widget&utm_source=mastodon

“Just Play”: The Story Behind RetroHrai!

In a space becoming increasingly crowded with emulation frontends (each promising the “perfect” way to organize and launch your games) it takes something genuinely different to stand out. RetroHrai!, to me, is one of those rare projects that’s managed to do exactly that, earning a growing following for its

The Bryant Review
“I genuinely feel GameNative could replace handheld PCs like the Steam Deck” — Inside Android’s Fastest-Moving Gaming Project, GameNative #DeveloperInterview #Emulation #GameNative #Gaming #PCGaming #Android #BryantReview gardinerbryant.com/i-genuinely-...

“I genuinely feel GameNative c...
“I genuinely feel GameNative could replace handheld PCs like the Steam Deck” — Inside Android’s Fastest-Moving Gaming Project, GameNative

In recent years, the idea of running full PC games on an Android phone sat in this weird purgatory between wishful thinking and compromise. You had streaming services that lived or died by your Wi-Fi signal, stripped-down mobile ports that might feel like a hollow apology, or niche emulation hacks

The Bryant Review

“I genuinely feel GameNative could replace handheld PCs like the Steam Deck” — Inside Android’s Fastest-Moving Gaming Project, GameNative

> In recent years, the idea of running full PC games on an Android phone sat in this weird purgatory between wishful thinking and compromise. You had streaming services that lived or died by your Wi-Fi signal, stripped-down mobile ports that migh...

#DeveloperInterview #Emulation #GameNative #Gaming #PCGaming #Android #BryantReview

https://gardinerbryant.com/i-genuinely-feel-gamenative-could-replace-handheld-pcs/?utm_campaign=widget&utm_source=mastodon

“I genuinely feel GameNative could replace handheld PCs like the Steam Deck” — Inside Android’s Fastest-Moving Gaming Project, GameNative

In recent years, the idea of running full PC games on an Android phone sat in this weird purgatory between wishful thinking and compromise. You had streaming services that lived or died by your Wi-Fi signal, stripped-down mobile ports that might feel like a hollow apology, or niche emulation hacks

The Bryant Review
Documenting the Unknown: Inside the PlayStation Dev Wiki There’s an assumption about the internet. That once something is online, it stays there forever. In reality, the opposite... #DeveloperInterview #Gaming #Playstation #2000s #PSP #90's #BryantReview gardinerbryant.com/documenting-...

Documenting the Unknown: Insid...
Documenting the Unknown: Inside the PlayStation Dev Wiki

There’s an assumption about the internet. That once something is online, it stays there forever. In reality, the opposite is often true. Forums disappear. File hosts shut down. Guides vanish. And with them, decades of hard-earned knowledge quietly slip away. That’s the problem Derf has been working to

The Bryant Review

Documenting the Unknown: Inside the PlayStation Dev Wiki

> There’s an assumption about the internet. That once something is online, it stays there forever. In reality, the opposite is often true. Forums disappear. File hosts shut down. Guides vanish. And with them, decades of hard-earned knowledge quietly slip away. That’s the problem Derf has been working to...

#DeveloperInterview #Gaming #Playstation #2000s #PSP #90's #BryantReview

https://gardinerbryant.com/documenting-the-unknown-inside-the-playstation-dev-wiki/?utm_campaign=widget&utm_source=mastodon

Documenting the Unknown: Inside the PlayStation Dev Wiki

There’s an assumption about the internet. That once something is online, it stays there forever. In reality, the opposite is often true. Forums disappear. File hosts shut down. Guides vanish. And with them, decades of hard-earned knowledge quietly slip away. That’s the problem Derf has been working to

The Bryant Review