It has been a season of endings. Three tabletop games have concluded, two of whom in a planned manner and one still in a controlled fashion even if prematurely to my tastes.
The first of them was the "book club" game in Lamentations of the Flame Princess system. The important artefact serving as the centrepiece of the campaign, the Cackling Tome, was turned upon itself and ended up erasing the whole of the world it had served to shape.
The second was a Trauma Team game in Cyberpunk RED. Our team had previously recovered an experimental cyberware asset, which the unnamed enemy came to recollect. We did not comply. Ultimately nobody got the asset as it was destroyed in the struggle.
Finally, a play-by-post game of LANCER. I simply did not wish to wait and prod for players for months between posts, so it had to stop. Then again, should one mourn what was already dead?
Looking forward to seeing what the future will bring to my table!


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Why Not Zoidberg? π¦
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