#pasture for #pixel_dailies @pixel_dailies #PixelArt #Crispnes
@pixel_dailies prompt was Metroid. Made on a 16x16 canvas using https://offthebooks.games/crispnes
PD #130
@pixel_dailies prompt was desert. Made on a 16x16 canvas using https://offthebooks.games/crispnes/
PD #129
That leaves these that were on the original list remaining:
- configurable palettes
- project format for backup
- multiple export options
They’re each a bit more involved, but I think they’re all still important for getting a better workflow for what I'm trying to do with #Crispnes.
Revisiting my #Crispnes “todos” from 46 days ago, I've finished:
- configurable sprite size
- multiple sprites/animations
- multilevel undo/redo
- save progress with web storage
- progressive web app offline support
- phone and tablet w/ stylus support
And these that weren't on the list:
- animation support and preview
- simplified toolbar UI
- frame tools/UI
- sprite sheet single animation export
- improved desktop support for modal views
Anxieturkey wishes you a wonderful Thanksgiving making #PixelArt in your phone browser, and doing absolutely nothing else.
This was way more satisfying than how I usually spend 15 minutes on my phone.
Alright, this is fun. It can actually animate now. The two big things left are palette editing, and useful exports. Ignore the timer counting down to remind me to pick up dog food.