@pixel_dailies prompt was Metroid. Made on a 16x16 canvas using https://offthebooks.games/crispnes

PD #130

#PixelArt #pixel_dailies #Crispnes #MastoArt

That leaves these that were on the original list remaining:

- configurable palettes
- project format for backup
- multiple export options

They’re each a bit more involved, but I think they’re all still important for getting a better workflow for what I'm trying to do with #Crispnes.

Revisiting my #Crispnes “todos” from 46 days ago, I've finished:

- configurable sprite size
- multiple sprites/animations
- multilevel undo/redo
- save progress with web storage
- progressive web app offline support
- phone and tablet w/ stylus support

And these that weren't on the list:
- animation support and preview
- simplified toolbar UI
- frame tools/UI
- sprite sheet single animation export
- improved desktop support for modal views

https://offthebooks.games/crispnes

#pixelart

Crispnes

Palette-Based Pixel Art and Animation Editor

Anxieturkey wishes you a wonderful Thanksgiving making #PixelArt in your phone browser, and doing absolutely nothing else.

#Crispnes #IndieDev

https://offthebooks.games/crispnes

This was way more satisfying than how I usually spend 15 minutes on my phone.

#PixelArt #GameDev #Crispnes

https://youtube.com/shorts/STEy4SUlUmE

Crispnes (alpha) Pixel Art Animation Demo

YouTube

Alright, this is fun. It can actually animate now. The two big things left are palette editing, and useful exports. Ignore the timer counting down to remind me to pick up dog food.

#Crispnes #PixelArt #GameDev

https://offthebooks.games/crispnes/