Yesterday's links:
Sci-fi campaign premise
https://fabledlands.blogspot.com/2026/02/how-to-game-kessel-run.html
Magic item: metal seeking hammer
https://ancientvaults.wordpress.com/2026/02/26/new-magic-item-metalseeker-hammer/
Yesterday's links:
Sci-fi campaign premise
https://fabledlands.blogspot.com/2026/02/how-to-game-kessel-run.html
Magic item: metal seeking hammer
https://ancientvaults.wordpress.com/2026/02/26/new-magic-item-metalseeker-hammer/
Yesterday's links:
Campaign idea
https://mastodon.gamedev.place/@yora/115550023285851753
Post sorcerers war, clear the wasteland
Vows
https://pressthebeast.bearblog.dev/vows/
Designing NPCs
https://pressthebeast.bearblog.dev/plot-and-character-in-rpgs/
Game idea: Decades after the end of the Sorcerer Wars, the poison clouds have dissipated enough to make the Wild Lands livable again. But there are still many lingering curses, undead hauntings, forgotten active portals, and even some roaming demons, and the recovering woodland spirits are pissed! People pay handsome rewards for banishing the lingering evil from the land, and some even pay to get their hands on the dead sorcerer's treasures. This draws adventurers, and worse.
Yesterday's links:
Low level plane hoping campaign
https://deathtrap-games.blogspot.com/2025/07/making-low-levels-awesome.html