Turns out it was just a typo! It's funny how all the "hard" logic I spent the past like 4 hours writing (in one go!) that interacts with the game systems worked, but the stuff that broke was simple stuff like forgetting to add a thing to a list or making a typo in a config file.
That's weird that that's not working.
Oh, it seems I accidently made pilots targetable with recent changes.
WIP ejection. This has created so many edge cases 😩
#gamedev #unityMore WIP on the updated terrain for the island map.
#gamedev #unityInspired by Harrier Jump Jet the terrain subtly changes color based on slope and altitude to differentiate triangles. I've also added a subtle "polygonal floor" effect when you get near the ground which helps to give a sense of depth and speed when flying over the ground.
The lighting model used in the game suffers from the same problem that A-10 did (which is cool, but also bad) that when flying through terrain, it can be difficult to tell where one hill ended and another started. The ground scatters aren't enough for this.
The basemesh for the big island is finally in place. There's still a lot of work to do, but it involved a lot of messing with shaders and other effects to help clarify where the ground is.
#gamedev #unityEver since Squadrons was released, I've been dying to know how in the world a couple X-Wing fans tricked EA into letting them make a spiritual successor to X-Wing vs TIE Fighter and the story is now finally out.
https://www.gamedeveloper.com/gdc2022/what-star-wars-squadrons-can-teach-us-about-reviving-classic-genres
What <i>Star Wars: Squadrons</i> can teach us about reviving classic genres
All wings report in.
Game Developer

Blosm for Blender: Google 3D cities, OpenStreetMap, terrain
Blosm for Blender, formerly known as Blender-OSM. Import of Google 3D cities, OpenStreetMap, terrain. Global coverage.You can enter zero in the prices field to get the addon for free. We would appreciate a donation. Please consider a larger donation if you use the addon at work.Take look at the premium version! It provides the features of the base version listed below and more!Feature of the base version:The addon imports Google 3D cities as described here.The addon imports buildings from OpenStreetMap. Building height and number of floors are used to create the final scene. Composition into 3D parts for a building with the complex structure is also processed. A large number of roof shapes is supported. If a terrain is provided, buildings are placed on the terrain automatically.The addon downloads and imports real world terrain data with resolution about 30 meter.An option to apply geometry nodes to OSM footprints to get realistic 3D buildings (more information).The addon can import GPX-tracks and project them on the terrain.River, lakes, forests, vegetation are imported as polygons. If a terrain is provided, they are projected on the terrain.Imported roads, paths and railways have width. They are represented by Blender curves with a profile object. If a terrain is provided, roads are projected on the terrain.Installation instructionsDocumentatione-mail: [email protected]: @prochitecturefacebook: @prochitecture
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