Vector Byte

@vectorbyte
7 Followers
13 Following
30 Posts

Solo Gamedev 🛠️🎮💻 | Making games with Pygame
🧩 Currently working on : https://vector-byte.itch.io/vinci-fly

🔗 LinkTree : https://linktr.ee/vectorbyte

Fake 3D. Real progress.
River bg update 🌊 (WIP)
Trying pseudo-3D effect to add some depth to the scene.

#gamedev #indiegame

Added a background river with a pseudo-3D effect 🌊

It’s still in progress. Still need to refine the perspective and polish the look.

#gamedev #indiegame

Settings menu added.
Audio slider (global volume control) implemented.

#gamedev #indiegame

Main Menu → Input → Level Menu→ Game

Got the core flow working cleanly. You can move forward through everything and back out. No awkward navigation.

#gamedev #indiegame #pygame

Main menu for Da Vinci Fly is coming together.

Still WIP, but it’s starting to feel like an actual game now.

#gamedev #indiegame

Gave the boss a hazmat suit redesign.
Feels more dangerous and easier to read mid-fight.

#gamedev #indiegame #pixelart

Improved combat visual:
--> Player and boss bullets now use distinct colors.
--> Ricochet particles inherit the bullet’s color.

#gamedev #indiedev #pixelart

Implemented the first boss fight in Da Vinci Fly.

It unlocks at level 10 and introduces the core mechanics for the encounter. The fight is now fully playable, and a web build available for testing.

If you’re interested, try it here:
https://vector-byte.itch.io/vinci-fly

Feedback is appreciated.

#gamedev #indiedev #pygame #webgames #devlog

Flicker effect for death animation. Just like old times.
#gamedev #indiegame
Boss:
Attack ✅
Damage ✅
Health bar ✅
Death ❌
#gamedev #indiegame #bossfight