Jobhunting again. Needed qualification for Software Arcitect: Breathing.
Reminds me of an old yt commercial from Jon Lajoie ...
So. Bunfigen now supports eye-candy like 'config files' that look very simular to C header files.
With this config file alone, you can compile and run c bindings in #bunjs on the spot.
Demonstrated on raylib
I wrote an smol #raylib binding for #bunjs. On the Surface it's not reinventing the wheele, besides of two goodies:
First: I use copy by value for the textures. No hidden pointers.
Second: The entire binding is generated ON RUNTIME due to my upcomming 'bunfigen' lib.
Right now bunfigen is made to accept bun-ffi alike defs as input. But soon, I want to just push an C-Stylish header file into it and everything will just work like magic. Allowing on the fly bindings for everyone.
This book about #gameboycolor #gamedev and #programming is now available on the archive.org.
Back in 2001 it was the only book of it's kind (written in german) and for me it is an interesting historical part of how someone back then decided to take the risk and self-publish an book like that.