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388 Posts

Curious boy. Also SuperTux dev. I also contribute to other projects that interest me in my spare time like EFL, Gentoo (mostly GNOME), and some others... :)

WARNING: THIS SWAG IS NOT A TOY.

The Git Hubhttps://github.com/swagtoy
I am too lazy toupdate my web site
irc, matrix, etcask! :)
There is a bird that is about to receive an "eviction notice" if he does not stop singing for hours directly outside my window at 6 in the damn morning.
I feel helpless
toro inoue sketch

Free software gives you freedom, not free beer. But how can you use these freedoms? Its trivial to drink a beer, but getting the source, and the right dependencies, finding how to compile can be a nightmare.

I gave a talk at #TDF5 on how GNU Guix can help you apply your GNU-given freedoms in no time!

Check it out: https://media.ccc.de/v/tdf5-136-practical-software-freedom-with-gnu-guix

#guix #freesoftware

Practical software freedom with GNU Guix

media.ccc.de
yay!!!!!!!! i love all my friends!!!!!!!!! yay!!!!!!!!!!!!! my friends!!!!!!! i love them all!!!!!!!!!!! WOOOOO!!!!!!!
I'm lost in da city..
./configure affirmations:
-you have jobcontrol
-your fifos are usable
-your implementation is ok
-your sockets are usable
-you are normal
Bonus video

I'll spoil something I hacked on late last year, that I'll resume some more this summer. I've been hacking on a new engine for Supertux. We have some broader changes we're going to make soon, like Lua APIs (everyones favorite!) for most of the logic, making it a little easier to hack on and encouraging people to make their own platformers too with their own physics and whatever... fun stuff, you know!

Soo, here's an older build of it running pretty smoothly here on a Playstation Portable.. but only because I stitch in our current assets into a spritesheet (we don't use spritesheets in the old engine, just load them individually, very unfun fact!). Due to PSP limitations, we have to shrink them down into multiple 512x512 textures, via a pleasant Perl script. And last, the world itself is split into chunks of textures (grr..) which is loaded via the SINGLE thread we get on a PSP :)

Will I maintain any of that? Probably not at this point. But is it cool as hell? Yeah. I think so.

(also, excuse the awkward claw grip)