| Website | https://stevenimpson.com/about |
| Pronouns | he/him |
| Last.fm | https://www.last.fm/user/NinjaCatfish |
| Website | https://stevenimpson.com/about |
| Pronouns | he/him |
| Last.fm | https://www.last.fm/user/NinjaCatfish |
Acting like Steam hasnt earned it’s dominant market position is a bit disingenuous.
Steam does so much more with the platform than its competition.
No other PC game store has things like:
- clear controller compatibility information
- a TV friendly launcher
- a compatibility layer to run on Linux
- an officially supported handheld
I generally lean to GOG when the option is there myself, but there’s a clear advantage for Steam where I don’t have to fuss around to get games into a TV friendly launcher when i want to play that way. Steam just has this stuff built in.
Epic had a great deal for developers, but when buyers lose out on platform features by using alternative stores there’s no incentive to move from Steam. https://mastodon.social/@arstechnica/113012006103097834
Some nights I can basically write off my evening if I so much as glance at my phone on the bus ride home so if this works it’ll be huge for me.
Thursday is Global Accessibility Awareness Day, and to mark the occasion, Apple has previewed several new accessibility features coming to its OSes later this year. Although this accessibility preview has become an annual affair, this year’s preview is more packed than most years, with a wide variety of features for navigating UIs, automating tasks, interacting with Siri