Andrew BoostsWithWildAbandon

259 Followers
305 Following
695 Posts

Computer programmer older than I look but not too old to waste time talking about random #sci-fi and/or #boardgame topics.

I blog at https://sheep.horse because horse domains are too stupid not to use.

Do you like #startrek? You should play my game: https://sheep.horse/voyage_of_the_marigold/

I sometimes hang around on #metafilter.

Physically located somewhere near #Boston, MA

I will Favorite, Boost, Follow and Unfollow based on nothing but a whim, don't read too much into it.

Website/Bloghttps://sheep.horse
Metafilterhttps://www.metafilter.com/user/30980

This is weeks old news for everyone else, but I just found out that the c++ source code to the console version of #Minecraft got leaked a few weeks ago.

This blog has some interesting commentary.

#cpp

https://www.karanjanthe.me/posts/minecraft-source/

Minecraft Source Code is Interesting! · KJ

A corner of the internet where I think in public.

I have thoughts on the Dungeon Crawler Carl series and they are only somewhat positive.

#scifi #books

https://sheep.horse/2026/3/i_have_thoughts_on_the_dungeon_crawler_carl_series.html

I have Thoughts on the Dungeon Crawler Carl Series

Recently I finished The Gate of the Feral Gods, Book 4 in the Dungeon Crawler Carl series. DCC is real success story, starting out self-published by author Matt Dinniman before...

Implemented a slightly hacky dark-mode style for my static site generator software. Now you can read my site in bed without blinding yourself.

Slight hacky because for some elements (syntax hi-lighted code blocks, etc) I just add a filter: invert(); instead of defining nice dark colors. Looks good enough.

https://sheep.horse/

Sheep.Horse - The Blog of Andrew Stephens

I am Andrew Stephens, a New Zealand programmer living in Boston, USA. I write and occasionally do little projects to amuse myself. Contact me: Email, Mastodon, LinkedIn.Subscribe via RSSMy BlogThe...

And to prove I am hardcore, a picture of the completion screen (at least I think this is the final screen).

Moss Moss is a great little free platform #game to while away an hour or two.

Highly recommended. Technically possible to play on a tablet but you probably want a keyboard.

https://noelcody.itch.io/moss-moss

Moss Moss by Noel Cody

Moss the world and find secrets (PICO-8).

itch.io
What's My JND?

Find your Just Noticeable Difference in colour perception. How small a colour difference can you actually see?

Blocking HTTP1.1

1 comment

Lobsters
New blog post! A what-if scenario where we try to see how a home computer designer might've dealt with the field-sequential color television, had the Korean War not stopped that standards' rollout. Enjoy! https://nicole.express/2026/the-apple-that-wasnt.html

For those interested in my experience blocking HTTP1.1 #web traffic, I have posted some initial feedback and observations.

TLDR: there is still a surprising amount of legitimate HTTP1.1 traffic out there. Blocking does cause problems.

#webserver #webdev

https://sheep.horse/2026/3/blocking_http1.1_-_some_results.html

Blocking HTTP1.1 - Some Results

A couple of weeks ago I wrote that I was experimenting with blocking HTTP1.1 requests to my site. Here are some observations, in case anyone is thinking of following in...

Swivel Engineering

www.futilitycloset.com/2026/02/18/swivel-engineering

The Wallace–Bolyai–Gerwien theorem, first proven in 1807, states that any two polygons of equal area must have a common dissection. That is, there’s always a way to cut up the first one and assemble the pieces to form the second. But what if the pieces…

Swivel Engineering - Futility Closet

The Wallace–Bolyai–Gerwien theorem, first proven in 1807, states that any two polygons of equal area must have a common dissection. That is, there’s always a way to cut up the first one and assemble the pieces to form the second. But what if the pieces must be connected by hinges? In his “haberdasher” puzzle of 1907, Henry Dudeney showed that it’s possible to convert a triangle into a square by cutting it in pieces and turning it “inside out”: Is it always possible to arrange such a “hinged dissection” between two polygons of equal area? The question remained open until...

Futility Closet