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Software of prestige and distinction.

Silly software projects of Ben Campbell.
I'm a coder based in New Zealand.

websitehttps://scumways.com
You know it's time to stop adding stuff to your game when you realise you've only got 473 bytes of room left for the game-completion cutscene code & data. I'm sure it'll be plenty: "GR8! U 1!"
If your public wifi blocks ssh, it is dead to me.

I've added a Schrödingermajig to Puny Earthling. I had to.

https://scumways.com/blog/2025-09-27-schrodingermajig

#c64 #indiedev #gaming

The Schrödingermajig

The Schrödingermajiged does what it says on the box.

I've been a bit quiet on the Puny Earthling front, but work progresses!

I've been designing screens, and inevitably it's not the clever ones, but the really dumb ones which give me the most satisfaction :-)

https://scumways.com/blog/2025-09-20-favourite-screen

Favourite Screen

I've been crafting cunning puzzles and tests of player dexterity. My favourite screen contains neither of those.

I've added a scanner terminal. These are dotted around the UFO and give the location of any un-smashed crockery.

https://scumways.com/blog/2025-06-08-scanner

#c64 #indiedev #gaming

Even if progress is slow, work still continues on "Puny Earthling", my C64 game, and I've got some new stuff to show off. First off... lasers!

#c64 #indiedev

It turns out that drawing album covers really badly is a lot of fun.

You should draw some too!

https://github.com/bcampbell/five_minute_album_covers

GitHub - bcampbell/five_minute_album_covers

Contribute to bcampbell/five_minute_album_covers development by creating an account on GitHub.

GitHub

I've been working on style tests for screens in my C64 game. The good thing about Commodore 64 graphics is that "programmer art" is just fine :- )

#c64 #retrogaming #indiedev

https://scumways.com/blog/2025-02-15-styletest

Background graphic style tests

I've been experimenting with background graphic styles.

I've just uploaded a playable build.

OK, so "playable" is doing some heavy lifting here, but try it out and let me know what you think of it so far!

Versions for C64 (yay!) and online browser (boo, hiss!)

https://scumways.com/blog/2025-01-18-preview1

#retrogaming #commodore64 #gamedev

Puny Earthling - Preview 1

It's not a game yet, but you can play it.

Added these little wall-scuttling CrabBots a couple of weekends ago. I think they're going to be really a useful gameplay element for both puzzle-oriented and action-oriented rooms.

https://scumways.com/blog/2025-01-05-crabbots

#commodore64 #gamedev #retrogaming

Crabbots

Crabbots scuttle across platforms, up and down walls and along ceilings.