Author of the NetImgui library.
Opinions are my own.
| NetImgui library | https://github.com/sammyfreg/netImgui |
| Unreal NetImgui plugin | https://github.com/sammyfreg/UnrealNetImgui |
| NetImgui library | https://github.com/sammyfreg/netImgui |
| Unreal NetImgui plugin | https://github.com/sammyfreg/UnrealNetImgui |
After years of development and months of writing I am happy to share some of the work that went into the shadow quality of Final Fantasy XVI! I hope this technical paper can give insights into further rendering improvements.
Belated #introduction to the #GameDev community.
I am Sammy Fatnassi, a Graphics programmer at Square-Enix in Tokyo but originally from Montréal. Enjoy reading, video games, travelling, and programming.
I made #NetImgui (https://github.com/sammyfreg/netImgui) and #UnrealNetImgui libraries to help people with game development.
Here to follow the new developments in graphics community.
I also publish a daily scenic picture of my stay in Japan, at https://www.instagram.com/sammyfatnassi/
Please to meet you all. よろしく!