🚨Monsters 'til Midnight is now available on NINTENDO SWITCH!
🎩⚙️Steampunk horde survival
🧍🧍2-player local co-op
🐱🥪Cats with weaponized sandwiches
🐶🧥Dogs wearing smoking jackets
https://www.nintendo.com/us/store/products/monsters-til-midnight-switch/
| Website | https://rizer.co |
| App | @pixaki |
🚨Monsters 'til Midnight is now available on NINTENDO SWITCH!
🎩⚙️Steampunk horde survival
🧍🧍2-player local co-op
🐱🥪Cats with weaponized sandwiches
🐶🧥Dogs wearing smoking jackets
https://www.nintendo.com/us/store/products/monsters-til-midnight-switch/
Starter Kit: Racing for @godotengine is now available! 🎉 Easy to understand code, fully open-source & 3D models included! It's a little rough around the edges, but feel free to do pull requests if you can improve on it!
I just merged an update to the sokol_app.h iOS backend which replaces MTKView with CAMetalLayer+CADisplayLink (followup to the recent macOS backend update), and also migrates the iOS backend to 'UIScene lifecycle events' (this will be required in the next major iOS update).
Details in the changelog: https://github.com/floooh/sokol/blob/master/CHANGELOG.md#23-feb-2026
I’ve been doing more experimenting with Sokol, this time combining it with Flutter: https://github.com/rizerco/flutter_sokol