| Website | https://www.razmie.com |
| Location | London, UK |
| Website | https://www.razmie.com |
| Location | London, UK |
@Keevahh Very good observations. I wonder if this is more to do with the size of the team, rather than being an indie or not, although of course there is an overlap. I suspect a smaller team would have a higher sense of ownership and awareness of scheduling.
For example, I regularly have to push back and negotiate with production before a feature is passed on to my team, as to not overload them with work. We're a small team and have limited resources, but we don't consider ourselves as indies.
@benui Woah. This sounds like what I've been trying to implement myself this week, so that I could detach and destroy widgets without losing data.
Will have to check if Viewmodels can live without the associated widgets though. Thanks for the tip!
@sinbad Oh neat, thanks! There's some overlap of what I was planning to look at, so this is going to be really useful.
You are right, even though the engines give you this wealth of tools and components, there's still that 20%-30% work that you just have to do yourself.