Older sketch from when I started playing around with easing functions.
I keep meaning to come back to it and see what other directions it might go in, since I really liked how this version turned out.
| OpenProcessing | https://openprocessing.org/user/269409/ |
Older sketch from when I started playing around with easing functions.
I keep meaning to come back to it and see what other directions it might go in, since I really liked how this version turned out.
So I was rendering container triangles just as a debugging exercise, but they actually highlight the weighted movement mechanic quite nicely :)
After a frustrating period of failing at basic trig whilst my kids chattered at me, here's a version of the triangular grid movement, but with dots!
When I made the line variant I conveniently ignored updating centre of rotation which looked rubbish with dots.
Added in some weighting for movement choices and to the easing of the animation based on the position in the canvas and connected objects to each grid node.
Quite like this output. Feels like a bunch of chaotic clocks.
Poking away here and there at this idea. A hexagonal grid that triangles rotate through with some squishiness.
Although I like the triangles, there are probably some other ways to (ab)use the structure and motion.