Added in some weighting for movement choices and to the easing of the animation based on the position in the canvas and connected objects to each grid node.
Quite like this output. Feels like a bunch of chaotic clocks.
Added in some weighting for movement choices and to the easing of the animation based on the position in the canvas and connected objects to each grid node.
Quite like this output. Feels like a bunch of chaotic clocks.
@dec_hl It's been a bit hard finding a nice balance in density of the grid and motion.
The triangle version looks better at low grid density, but I think the line version works better with the animation.
I'm just enjoying having some time to play with ideas again!