✂️Making https://cuttle.xyz
🆗Founder https://oknk.studio
🦑Creator https://seaquence.app
🦇Drone Pilot https://youtube.com/@lioku
In this blog post I’ll explain this advection algorithm and how to use it to make advanced fluid simulations like the ones I made, including Paint streams and Everflow. Before starting, I should give a big thanks to my friend Wyatt for giving useful suggestions on building this algorithm.
I wanted to work it out once and for all
framerate-independent lerp smoothing 🐱
I forked @notlion 's Cuttle project for drawing seashells, and added rotationY, so you can spin the seashell now.
https://cuttle.xyz/@forresto/Parametric-Seashell-IERrV4PfdJba
Speaking of breath, here's a box breathing loop, side quest from the same project.
I got #harfbuzz WASM hello world working to take Hebrew, Arabic, CJK, Emoji, and supported fonts to SVG paths. 🙌
https://yxph38.csb.app/
Though now we need to segment strings by rich text and unicode blocks (eg bidirectional text), and load multiple fonts to support each segment. I haven't seen a web library that helps with this segmentation. Any clues? eg pango_itemize https://docs.gtk.org/Pango/func.itemize.html