Had a lot of fun building this a few nights ago: https://github.com/b3ll/Motion/pull/29
Now with DecayAnimation and Motion, you can both compute where the DecayAnimation will stop, but also adjust it to stop where you'd like (just like with how you can change the targetContentOffset for UIScrollView!).
This allows implementing things like "wheel of fortune" scrolling super easily! :D
Support toValue on DecayAnimation; Add roundingFactor by b3ll · Pull Request #29 · b3ll/Motion
This adds the ability to get the destination for a DecayAnimation. It also allows the ability to set the destination for a DecayAnimation (similar to how one can with UIScrollView). Setting the toV...



