@mariuz

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CNN's Sean Lyngaas back once again with a belter story: Iranian hackers are behind a series of breaches of systems that monitor the amount of fuel in storage tanks serving gas stations in multiple U.S. states.

Per Lyngaas: the hackers "exploited automatic tank gauge systems that were sitting online and unprotected by passwords."

A little louder for the folks in the back:

...."UNPROTECTED BY PASSWORDS."

https://www.cnn.com/2026/05/15/politics/iran-hackers-tank-readers-gas-stations

Exclusive: Hackers have breached tank readers at US gas stations; officials suspect Iran is responsible

US officials suspect Iranian hackers are behind a series of breaches of systems that monitor the amount of fuel in storage tanks serving gas stations in multiple states, according to multiple sources briefed on the activity.

CNN

Day 1 of UE/Main dev tree having disabled "fast math" for Windows editor builds. This took like 5 years just to convince people to stop hitting ourselves, thanks a bunch to my colleagues Dan Thompson, Martins Mozeiko and Zousar Shaker for the required legwork to get this over the line. The difficult part has been just landing this in a way that's not a 100GB-ish patch to Fortnite.

Anyway, not something I've been involved with lately (I've been taking some time off, back Monday) but very happy.

Happy 40th to the original Orthodox File Manager - John Socha's Norton Commander! 🎉🎂🥂
It's interesting to see a price tag for a task completed by an AI agent.
AI agent couldn't use some tooling because it was blocked and so it decided to use Perl instead LOL
c(at)rustacean
Cisco announces record revenue and 4,000 layoffs in the same day

Layoffs are "not a savings-driven restructure," CFO says.

Ars Technica

Tiny Glade, a wonderful super pretty super chill procedural town builder indie game that quietly has one of the best GI solutions shipping in any game currently, has a native Mac port now!

The devs have a thread over on Bsky with some cool technical details. On Mac they use MoltenVK, and they switched from HLSL to Slang.

https://bsky.app/profile/h3r2tic.bsky.social/post/3mlr5ysmnak2h

BTW if you're interested in seeing how rendering in Tiny Glade works, the devs gave a tech talk at GPC 2024 that is one of my favorite rendering tech talks of the past few years:

https://www.youtube.com/watch?v=jusWW2pPnA0

Rendering Tiny Glades With Entirely Too Much Ray Marching

YouTube