Marcus Skov

@marcusskov
149 Followers
89 Following
49 Posts
UI/UX Designer • Prev The Game Band, Rare, Sumo, Frontier • Phantom Camera Maintainer • 🇩🇰 • He/Him
GitHubhttps://github.com/ramokz
Blueskyhttps://bsky.app/profile/marcusskov.com
Release v0.11 · ramokz/phantom-camera

✨ New Features Lookahead 2D 2d-lookahead.mp4 One of the most requested features is finally out for 2D scenes! Thanks to @Mustfa-IT, the addon now supports the ...

GitHub

Thanks to the great work of a contributor, the long-requested Lookahead functionality is now available for 2D scenes.

Another key change is a refactor of Framed Follow 2D, which should make it a lot more reliable.

3D counterparts of both are in the works for a future release.

#GodotEngine #GameDev

It's difficult to not be impressed by the speed some Godot issues are resolved.

Less than an hour after posting a ticket, a PR was made and then approved.

Laut UMAW/Luminate wurden 88% aller Songs auf #spotify "demonetized" = haben kein Geld erhalten.

Hier eine Übersicht, was an mich für den selben Song in D pro Stream ausgezahlt wurde:

🇪🇺 Spotify: 0,003€ (0,3 Cent)
🇺🇸 Apple Music: 0,0069€
🇪🇺 Deezer: 0,0076€
🇺🇸 Amazon Music: 0,008€
🇺🇸 Tidal: 0,010€
🇪🇺 Qobuz: 0,012€

Fairster & derzeit korrektester Streamingdienst ist Qobuz, zahlt das 4fache u bereits ab 1. Stream. UI auch super. Wenn Euch menschengemachte Musik am Herzen liegt, sagt's weiter. ❤️

Spent a bit of time recently updating the addon's Asset Store page with some additional imagery and feature highlights. Think it's a nice improvement, especially compared to how it looked before because… yikes!
Only thing worse than a goblin judging your every move is a goblin judging your very move and their even more judgmental younger sibling
Release 0.10 · ramokz/phantom-camera

✨ New Features TweenDirector & TweenDirectorResource Called PhantomCameraTweenDirector, is a new node type that adds the ability to override tweens between specific PCams. It works by using a new ...

GitHub

First feature release of the year!

Introduces the Tween Director node, which allows for overriding tweens between specific cameras.

Also added is an option for manual camera interpolation if custom tick rates are being used (online games).

More to Lookahead towards in the next release!

#GodotEngine

Been working on a tween override system that allows for custom duration and transition types between selected Phantom Cameras.

Should enable more flexibility and customization when moving to and from specific cameras.

Will be out in the next release.

#GodotEngine

Wondering if there are any game dev-focused PeerTube instances out there? Thinking it would be nice to have a collective place for finding and sharing game development content.