@Natanox
Functions on autoloads can be called from any scene in the Scene Tree. Like:
AutoloadName.a_function_inside_the_autoload_script()
You can pass variables to the autoload in the parenthesis.
The Autoload however should send signals to trigger functions in other scenes. These target scenes should call the connect() function inside of their _ready() function.
When using connect(), you need to tell the code which function in the scene is called every time the signal is emitted.