Landon Epps

@landonepps
141 Followers
188 Following
345 Posts

tvOS SwiftUI at 
Prev. Design Systems at Audible

I speak only for myself and not for any past, present, or future employers.

blueskyhttps://bsky.app/profile/landonepps.bsky.social
githubhttps://github.com/landonepps
webhttps://landonepps.com
nihongojouzu

 🪺SwiftUI is hiring. We're looking for engineers and engineering managers to build the best choice for app development across Apple's platforms.

If you have ever spent hours trying to get your Swift APIs just right, if you have ever wondered how Apple's frameworks are built and evolved, if you have ever thought "It should work this way, of course” check out the links.

Perhaps most importantly, if you've ever wanted a team of talented people who support each other, do things with swift code you've never dreamed of, and have fun doing it, this might be the job you've been waiting for. DMs are open for business

https://jobs.apple.com/en-us/details/200632829/swiftui-mac-frameworks-engineering-manager
https://jobs.apple.com/en-us/details/200630960-0836/swiftui-mac-frameworks-engineer
https://jobs.apple.com/en-us/details/200616757-0836/swiftui-frameworks-senior-engineer

SwiftUI Mac Frameworks Engineering Manager - Jobs - Careers at Apple

Apply for a SwiftUI Mac Frameworks Engineering Manager job at Apple. Read about the role and find out if it’s right for you.

Just realized that reading:
○I○I as 「マルイ」 (Marui)
has the same energy as reading:
Ⓚ as “Circle K”

Join an amazing team working at the center of Apple’s user interface efforts! Open positions for engineers and an engineering manager on SwiftUI in Cupertino:

https://jobs.apple.com/en-us/details/200630960-0836/swiftui-mac-frameworks-engineer
https://jobs.apple.com/en-us/details/200616757-0836/swiftui-frameworks-senior-engineer
https://jobs.apple.com/en-us/details/200632829/swiftui-mac-frameworks-engineering-manager

You can actually see the 10% larger rendering resolution on M5 in VRRClarityTestbench, the area where the fovea doesn't have mipmapping is just a smidge larger, probably 10% if you actually counted the pixels or whatever.

I've shared the full transcript of every agentic coding session from implementing the unobtrusive Ghostty updates and provided commentary alongside about my thinking and process.

I'm regularly asked to share non-trivial examples of how I use AI and agentic coding tools and this felt like a golden opportunity to walk through my process with a well-scoped, non-trivial, real-world, shipping feature.

Total cost: $15.98 over 16 sessions.

"Vibing a Non-Trivial Ghostty Feature" https://mitchellh.com/writing/non-trivial-vibing

Vibing a Non-Trivial Ghostty Feature

Mitchell Hashimoto

My #CppCon2025 talk is up: C++: Some Assembly Required

I talk a out the importance of assembly for C++, hopefully in a surprising and informative way. There will be embarrassing family photos along the way...

Check it out: https://youtu.be/zoYT7R94S3c

C++: Some Assembly Required - Matt Godbolt - CppCon 2025

YouTube

I have found when working with Swift Charts that it is extremely important to ensure the view who's body containers the chart is never re-evaluated unless the chart data itself changes.

So if you have things like duration toggles, scroll bindings etc move this all into view modifiers that rw from the Observable class accessed through the env.

Without this the Chart will be re-evaluated all the time as you scroll etc making for a very slow chart interaction.

#SwiftUI #iOSDev

After years of watching other people write about software development, I decided that I wanted to give it a try too…

So I started a new blog!

To kick things off I wrote a (slightly belated) SwiftUI Wish List, but what I’m really looking forward to sharing is a new app I’m working on, and some of the development (mis)adventures I’ve had.

Read the first post here and let me know what you think: https://adevlog.com/2025/07/a-swiftui-wish-list/

#iOSDev #SwiftUI #BuildInPublic

A SwiftUI Wish List

Wishful thinking about where I’d like to see SwiftUI go next, new APIs, and enhancements to existing ones.

A Devlog
This is amazing: A reference manual for people who design and build software. Written and illustrated by Dan Hollick. https://www.makingsoftware.com
Making Software

A reference manual for people who design and build software.

I started moving some of my notes to my website (from my Zettelkasten in The Archive). It's not very finished, but I hope it's useful! https://chris.eidhof.nl/note/
Notes — Chris Eidhof