Phenac immediately giving me the average Times Square experience
#NintendoSwitchmareep backwards is pee ram
they made essential oils for Pokemon
#NintendoSwitchtbh I suspect the blotchiness and nose-smushing here is more an artifact of the dataset they used versus the architecture, Apple likely used JPEGs and way more faces in their dataset since users use JPEGs and a lot of faces
The actual depth maps get things right though, sharp edges but generally tends towards blotchiness when it's uncertain
(InfiniDepth has its own splat generation but it creates more holes, needs more vertices, and doesn't wrap edges well)
I modified ml-sharp to use InfiniDepth as a ground truth depth for its depth alignment layer and it's honestly pretty decent, better general depth but kinda blotchy and quantized
new fear confirmed: not only does Deadlock sometimes queue you against a coordinated group of 4 without an equal-sized group on your side, but sometimes the group of 4 specifically wants to murder you bc you took their first character pick
the Documents folder shows up fine, like what's the holdup