kopi-pasted

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despite the name, I strive to be somewhat original. somewhat.

Incremental Games - a magazine for discussing and posting incremental games.

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https://incremental.social/m/newcommun[email protected]/t/40374

Incremental Games - a magazine for discussing and posting incremental games. - New Communities - Incremental Social

[email protected]...

How does one make content in an incremental game meaningful, and when should one stop making it?

A lot of incremental games I see are in perpetual development. They are never truly finished, the developer always promises that another content update is around the corner. And those content updates get released, and the games eventually get really big. They grow to have prestige layers approaching the double digits, or months... #incremental_games

https://incremental.social/m/incremental_games/t/32164

How does one make content in an incremental game meaningful, and when should one stop making it? - Incremental Games - Incremental Social

A lot of incremental games I see are in perpetual development. They are never truly finished, the developer always promises that another content update is around the corner. And those content updates get released, and the games eventually get really big. They grow to have prestige layers approaching the double digits, or months...

What are some concepts/mechanics you wish you saw more in incremental games?

This thread is dedicated to sharing mechanics or concepts you’ve found in incremental games that you think deserve more use or exploration. I’d prefer if you limited discussions to mechanics you’ve found in only 1 or 2 games, though I have no moderator powers to actually enforce this so if you really feel like sharing... #incremental_games

https://incremental.social/m/incremental_games/t/27356

What are some concepts/mechanics you wish you saw more in incremental games? - Incremental Games - Incremental Social

This thread is dedicated to sharing mechanics or concepts you’ve found in incremental games that you think deserve more use or exploration. I’d prefer if you limited discussions to mechanics you’ve found in only 1 or 2 games, though I have no moderator powers to actually enforce this so if you really feel like sharing...

How abstract do you prefer your incremental games and why?

First off, a definition: I define the “abstractness” of an incremental to be based on how much it is removed from other genres. For example, Kittens Game and Clicker Heroes are not abstract – the first is themed around civilization building while the second one takes mechanics from RPGs. Meanwhile, Prestige Tree is a prime... #incremental_games

https://incremental.social/m/incremental_games/t/24167

How abstract do you prefer your incremental games and why? - Incremental Games - Incremental Social

First off, a definition: I define the “abstractness” of an incremental to be based on how much it is removed from other genres. For example, Kittens Game and Clicker Heroes are not abstract – the first is themed around civilization building while the second one takes mechanics from RPGs. Meanwhile, Prestige Tree is a prime...