How abstract do you prefer your incremental games and why?

First off, a definition: I define the “abstractness” of an incremental to be based on how much it is removed from other genres. For example, Kittens Game and Clicker Heroes are not abstract – the first is themed around civilization building while the second one takes mechanics from RPGs. Meanwhile, Prestige Tree is a prime... #incremental_games

https://incremental.social/m/incremental_games/t/24167

How abstract do you prefer your incremental games and why? - Incremental Games - Incremental Social

First off, a definition: I define the “abstractness” of an incremental to be based on how much it is removed from other genres. For example, Kittens Game and Clicker Heroes are not abstract – the first is themed around civilization building while the second one takes mechanics from RPGs. Meanwhile, Prestige Tree is a prime...

I like both! However, less abstract games have a way to pull me in to at least try the game that more abstract ones do not. If I think the game theme is cool I'm more likely to try it. Think along the lines of being a shark lover, so when you hear about a shark incremental you immediately give it a shot.
Shark Game Hub

Hub with links to all different versions of the Shark Game incremental clicker

Haha I didn't expect somebody to reply to a post so old. People should probably do that more, although the way discussions are formatted here probably acts as a detriment to that sort of conversation.

Anyways, I liked how you listed both shark-themed incrementals as one is abstract and the other less so. I do take slight issue with the fact that the text saying "shark incremental" is not the text that links to Shark Incremental.

Glad you're here.

Swapped links!

I figured on the Fediverse, the norm about "don't necropost" might be a little less strict. At least on my instance, I see this, the weekly posts, and one other post about making meaningful content as the only posts here, so I figured I was cleared to engage.

Glad you're here!