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65 Following
254 Posts
Stallmanite and Debian user. My focus is on classic games and open source file formats.
#linux #debian #foss #nobot
Sitehttps://dashgl.com
Gitlabhttps://gitlab.com/kion-dgl
Youtubehttps://www.youtube.com/channel/UCGGYpxGASdAOmSp36lhTiIw
@alfabravoteam Resident Evil 1 for GameCube is what I think is a perfect remake. It covers all of the content, has better graphics, and keeps the same mechanics.
Does the Remake of Resident Evil 4 effectively replace the original? Or does the original keep its crown?
It's always reassuring when animations don't cause everything to explode. Need to update the UI to add animation controls. https://t.co/8ACR6a4Kro
Kion on Twitter

β€œIt's always reassuring when animations don't cause everything to explode. Need to update the UI to add animation controls.”

Twitter
Notes for animations in MML2: https://t.co/r8h5DxFaVG
Taking Notes for Animations

The next step of working with Megaman Legends 2 is implementing the animations. Over the last week I've spent some time working on documenting the geometry model for the entities. And it's something t...

Evernote
Got through writing the mesh format used in Megaman Legends 2. https://t.co/BZ0toJX1By
Entity Models

How much internet is too much internet? https://t.co/tMcapzaP8K
Man-horse has a drum-off with a goat

YouTube
Added more documentation for reading bones for the mesh: https://t.co/QhhZE3cBoP
GitBook

GitBook

Started writing documentation for meshes in megaman legends 2. I've only gotten partway through and there are so many BS edge cases to cover. https://t.co/BZ0toJX1By
Entity Models

I's okay to give me friendly reminders to fill more of it in. https://t.co/kHNvO9Ft5P
Kion on Twitter

β€œI's okay to give me friendly reminders to fill more of it in.”

Twitter
Added a bunch of placeholders for documentation to start filling out what I can as I go along. https://t.co/4LLGRP1FR6
Introduction

The purpose of this documentation is to provide information for various 3d formats.